Covelight design system
From the Covelight template.
Included with Everything
Colour
Type
- Frauncesdisplay · 360 · SIL Open Font License 1.1
- Interbody · 400, 500, 600 · SIL Open Font License 1.1
- Spline Sans Monomono · 400 · SIL Open Font License 1.1
- Display90 / 52px · 360Every berth, every beach, every hour.
- H261 / 35px · 360From sensor to sentence.
- H320 / 20px · 600Ask the sea a plain question.
- Lead21 / 20px · 400Covelight is ocean intelligence for the coast.
- Body15 / 15px · 400AI reads buoys, satellites and tide gauges and tells ports, ferries, resorts and insurers what the sea will do, hour by hour, in plain words.
- Small13 / 13px · 500Every plan has the full model, Ask Covelight and alerts.
- Eyebrow12 / 12px · 500FORECAST
Components
CovelightCustomersPricingJournalAsk CovelightPlatform
Book a demo
Book a demo
Ask Covelight
Crane
FORECAST
Ask the sea a plain question.
AI reads buoys, satellites and tide gauges and tells ports, ferries, resorts and insurers what the sea will do, hour by hour, in plain words.
Shape and motion
- sm · 8px
- md · 14px
- lg · 26px
- pill · 9999px
- shadow sm
- shadow md
- out ·
cubic-bezier(.22, .61, .2, 1) - in-out ·
cubic-bezier(.65, 0, .35, 1) - fast · 200ms
- base · 500ms
- slow · 1100ms
Exports
- DESIGN.md
DESIGN.md22 KBEverything - CSS variables
tokens.css6 KBEverything - Tailwind v4
tailwind.css6 KBEverything - shadcn/ui theme
shadcn.css5 KBEverything - Figma variables
figma-variables.json29 KBEverything - Webflow variables
webflow-variables.json9 KBEverything - W3C tokens (JSON)
tokens.json19 KBEverything
Everything unlocks every format of every system in the app and through the MCP server. Ask your agent for get_design_system("covelight") with the MCP server.
- Source
- Covelight template
- Palette
- Sanzo Wada 302: Cream Yellow, Ecru, Nile Blue, Antwarp Blue
- Fonts
- Fraunces (OFL 1.1), Inter (OFL 1.1), Spline Sans Mono (OFL 1.1)
- Themes
- Light and dark
- Contrast
- Text 16.51:1 · muted 9.45:1
Inside DESIGN.md
- At a glance
- Setup
- Colour
- Typography
- Layout and spacing
- Shape and depth
- Motion
- Components
- Voice and copy
- Do and don’t
- Tokens