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Design systems

Corbel design system

From the Corbel template.

Included with Everything
Corbel

Colour

Type

  • Marcellusdisplay · 400 · SIL Open Font License 1.1
  • Albert Sansbody · 400, 500 · SIL Open Font License 1.1
  • IBM Plex Monomono · 500 · SIL Open Font License 1.1
  • Display96 / 65px · 400OUR APPROACH
  • H260 / 36px · 400Places we have built
  • H322 / 20px · 400Renewal that keeps neighbours home.
  • Lead18 / 17px · 400Corbel develops residential, mixed-use and hospitality projects and renews the neighbourhoods around them.
  • Body16 / 16px · 400See our homes, projects and journal.
  • Small14 / 14px · 400A website template for a residential, urban renewal and hospitality developer: projects, residents, investors and viewings.
  • Eyebrow12 / 12px · 500SELECTED PROJECTS

Components

Urban renewalInvestorsBook a viewing
How renewal works Subscribe All projects

RESIDENTIAL · URBAN RENEWAL · HOSPITALITY

Renewal that keeps neighbours home.

See our homes, projects and journal.

Shape and motion

  • sm · 0px
  • md · 0px
  • lg · 0px
  • shadow sm
  • out · cubic-bezier(.2, .7, .1, 1)
  • out-2 · cubic-bezier(.16, 1, .3, 1)
  • fast · 200ms
  • base · 500ms
  • slow · 900ms

Exports

  • DESIGN.mdDESIGN.md22 KBEverything
  • CSS variablestokens.css5 KBEverything
  • Tailwind v4tailwind.css6 KBEverything
  • shadcn/ui themeshadcn.css5 KBEverything
  • Figma variablesfigma-variables.json29 KBEverything
  • Webflow variableswebflow-variables.json9 KBEverything
  • W3C tokens (JSON)tokens.json18 KBEverything

Everything unlocks every format of every system in the app and through the MCP server. Ask your agent for get_design_system("corbel") with the MCP server.

Source
Corbel template
Palette
Sanzo Wada 296: Sulpher Yellow, Ochraceous Salmon, Pale Raw Umber, Slate Color
Fonts
Marcellus (OFL 1.1), Albert Sans (OFL 1.1), IBM Plex Mono (OFL 1.1)
Themes
Light and dark
Contrast
Text 16.79:1 · muted 6.5:1

Inside DESIGN.md

  1. At a glance
  2. Setup
  3. Colour
  4. Typography
  5. Layout and spacing
  6. Shape and depth
  7. Motion
  8. Components
  9. Voice and copy
  10. Do and don’t
  11. Tokens